The Sim Racing Series in Conjunction with iRacing and Virtual Competition Organisation Will Allow the World’s Top Pro Sim Drivers and Teams to Compete
ELKHART LAKE, Wis. – The International Motor Sports Association (IMSA) is going global. And not just when it comes to the common GTP/LMDh and GT3 rules packages shared with other sports car entities for 2023. The name of IMSA’s newest series says it all: the IMSA Esports Global Championship.
Although IMSA’s association with iRacing.com dates back more than a decade and includes the IMSA iRacing Pro Series and the IMSA Triple Crown Challenge, the IMSA Esports Global Championship announced today is the first IMSA-backed iRacing series dedicated to professional sim racers and sim racing teams.
The IMSA Esports Global Championship kicks off in October and will feature the world’s top professional sim racers and sim racing teams competing for cash purses in each event of the four-race series and for the overall series championship. Races will be broadcast on iRacing and RACESPOT YouTube, Facebook and Twitch social media channels.
In keeping with IMSA’s more traditional racing series, the Esports Global Championship will consist of multi-driver, multi-class racing and will feature iRacing’s meticulously modeled GT3 and TCR cars. The series will enable professional sim racers and teams to develop close working relationships with eight of the manufacturers competing in the IMSA WeatherTech SportsCar Championship and IMSA Michelin Pilot Challenge: BMW, Ferrari, Honda, Hyundai, Lamborghini, McLaren, Mercedes-AMG and Porsche.
“The IMSA Esports Global Championship is the next step in our esports presence after the success of the IMSA iRacing Pro Series and the IMSA Triple Crown Challenge,” IMSA President John Doonan said. “IMSA was among the first motorsports organizations to recognize the potential of working with iRacing to blend the gap between sim racing and real racing by including our manufacturing partners. We’re excited that eight manufacturers competing in IMSA this year will be participating in the IMSA Esports Global Championship, and we expect that number to increase in the coming years.”
The IMSA Esports Global Championship debuts at virtual Michelin Raceway Road Atlanta on Sunday, Oct. 16. Succeeding races will take place at WeatherTech Raceway Laguna Seca (Oct. 23) and the road courses at Indianapolis Motor Speedway (Nov. 6) and Daytona International Speedway (Nov. 20). All races will start in early afternoon on Sundays in the U.S. Eastern time zone. In keeping with IMSA WeatherTech SportsCar Championship sprint races, each event will be two hours, 40 minutes long.
“iRacing and IMSA have enjoyed a long and productive relationship,” said Tony Gardner, president of iRacing.com. “Our partnership with IMSA has enabled more than 160,000 iRacers around the world to race virtual versions of the world’s fastest sports cars on North America’s iconic road courses. The IMSA Esports Global Championship is a natural and exciting next step in our relationship with IMSA as well as with many of the world’s leading makers of high-performance automobiles.”
“IMSA deserves a world-class Esports racing championship – and it is fantastic that we at VCO can do our bit to make this series happen and bring about success,” said Florian Haasper, CEO of Virtual Competition Organisation (VCO). “Countless real-world motorsport organizations are now represented in Esports racing. But IMSA in particular with its unique diversity of cars and formats has everything needed to wow fans virtually as well. We are really excited about this championship.”
Further details surrounding the 2022 IMSA Esports Global Championship will be announced at a later date.